Screen Space Reflections Playground 🔮

Real-time SSR demonstration - Experience how modern game engines create realistic reflections

SSR Settings

Scene Controls

Performance

FPS: 60
Render Time: 16ms
How SSR Works 🤓

Screen Space Reflections work by ray-marching through the depth buffer in screen space. When a reflection ray hits a surface, it samples the color from that screen position, creating realistic reflections of visible geometry!